Sonic Adventure 2 Radical Highway
Posted : admin On 13.09.2019- Sonic Adventure 2 Radical Highway Speedrun
- Sonic Adventure 2 Radical Highway Mission 3 A Rank
- Sonic Adventure 2 Radical Highway Song
SEGA Japan has updated their official Sonic Generations website and with it dished out some new screenshots of Speed Highway in the Xbox 360 and PS3 version, as well as officially unveiling Radical Highway from Sonic Adventure 2 for the Nintendo 3DS version. Speed Highway in particular has seen a big transformation and is filled with more little references for you to spot. Radical Highway is a stage from Sonic Adventure 2, which is Shadow's first stage in the game's Dark Story. The level takes place in an area that resembles San Francisco's Golden Gate. The opening cutscene of Sonic Adventure 2 also takes place here. The stage bears similarities with Speed Highway.
— | Sonic Adventure 2 | — |
Sonic Adventure 2 Radical Highway Speedrun
Radical Highway
Overview
First appearance
Other appearances
Description
Location
Stage theme(s)
Statistics
Playable characters (story mode)
Level number
Enemies
Previous level | Next level |
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Sand Ocean | Egg Quarters |
Radical Highway is the first Action stage in the dark story of Sonic Adventure 2 and Sonic Adventure 2: Battle, and is playable as Shadow the Hedgehog.
Description
This level takes place in an area that resembles San Francisco's Golden Gate Bridge (in the dead of night), which further enhances the 'Central City' atmosphere.
Story
Shadow is surrounded by the military and police after stealing the Chaos Emerald from the federal reserve bank. As he watches them, he has a flashback of running down a hallway on Space Colony ARK with Maria. Returning back to the present, Shadow promises Maria revenge against humans.
Gameplay
Throughout the stage, there are huge suspension cables of the bridge that Shadow can grind on. Performing tricks perfectly will get you far in this level, as they can allow you to cover great distances and skip large sections. This level has many enemy robots, as well as a few lightning fast (and dangerous) bomber jets.
Overview
Level Up Item
Shadow's Flame Ring Level Up Item is found here. He needs the Air Shoes to obtain it easily, but he can also reach it without them by using a Spin Dash and jumping across a gap at the right moment.
Missions
Collect 100 Rings
If the player stays in the middle of the road where most of the Rings are, this mission can be completed quickly. If the player has the Air Shoes to Light Speed Dash, this mission can be completed even more easily.
Find the lost Chao
Getting to the necessary Ancient Ruin for this mission can be a little tricky. After the second Point Marker and after the second screw loop, the player should see a Trick Jump Panel ahead of them. They must gather speed and perform a trick on it. This panel provides a fast shortcut to a Spring overhead, which will launch the player to a platform above with a horizontal pole at the end of it. They must swing upon the pole to fly to the elevators.
The player must reach the top platform and Homing Attack across the Spark Beetles ahead to access the platform that leads to one of the bridge's support towers. From that point, they should grind down either one of the cables on the left or the right which is positioned behind the player to reach the previous support tower. On that tower is the Ancient Ruin, which when activated, will make a pair of platforms appear. These platforms lead to another platform where the lost Chao is.
Reach the goal within 3:00
This mission is extremely difficult and requires mastery over this stage to complete it. Light Speed Dash whenever possible, launch from every Trick Jump Panel, and swing from every horizontal pole.
Clear Hard mode
In Hard mode, it is more difficult to get across the bottomless pits. The safety net is also gone. The player must thus take the high route, where the series of enemies has been replaced by a single enemy followed by a path of Rings. They must hit this enemy with the Homing Attack and then Light Speed Dash along the string of Rings to get to the other side.
The elevators that come after the bridge section are now only accessible if the player attacks the Gold Beetle at the right time.
Chao Container locations
- The first Chao Container is tucked in a small nook to the left of the stack of Wooden Containers and the first Pulley in the stage.
- After the first Point Marker, the second Chao Container is on a ledge just below the series of Gun Beetles the player can Homing Attack across.
- After the second Point Marker, the player can see the third Chao Container tucked among Wooden Containers just after the bridge section.
Animals
Big the Cat sighting
Big the Cat can be seen on the wing of a blimp in this stage after the second rocket ride (third if counting the rocket on the Flame Ring's path).
Other game appearances
Mario & Sonic at the Olympic Winter Games
Radical Highway is filled with snow and used in the Dream Snowboard Cross event in Mario & Sonic at the Olympic Winter Games. The NiGHTS cameos in the background were removed and replaced with a neon Chao head.
Sonic Generations
Radical Highway is a stage in the Nintendo 3DS version of Sonic Generations.
Trivia
- Radical Highway (or somewhere similar) is where the opening cut-scene took place in Sonic Adventure 2.
- A remixed version of the Radical Highway theme appears in the 2P battle mode of Shadow the Hedgehog. A medley of the music can be heard as part of the music that plays in the first stage of Episode Shadow, Enemy Territory.
- Radical Highway is based off of San Francisco's Golden Gate Bridge, along with other stages.
- By looking at the 'Caution!' signs scattered around the level, it's safe to assume that parts of Radical Highway were under construction when Shadow was running through it.
- NiGHTS' head can be seen spinning on top of a building.
- There are highway signs in this level saying 'Amigo'. Additionally, on a sign on the other side of it, it says 'Freedom ? miles', which most likely alludes to the dark story.
- In Sonic Generations on the Nintendo 3DS, the player plays as Sonic the Hedgehog instead of Shadow. However, Shadow is still present in Radical Highway, as the rival battle takes place there.
- The Mario & Sonic incarnation of Radical Highway is the only one to have a different blimp to the others, as the one from Mario & Sonic literally says 'Radical Highway' instead of 'Got Ring?' or the Soap logo. The NiGHTS cameos are also removed, most likely to keep the represented series to just Mario and Sonic.
- There is a sign that reads' Time Eater' who is the main villain in the game Sonic Generations. The sign only appears in the Sonic Generations version of the stage.
- This stage looks similar to Speed Highway from Sonic Adventure.
- Arguably, it also has a resemblance to Radical City from Sonic R.
- A remix of Radical Highway's music appears can be heard during events in Mario & Sonic at the Sochi 2014 Olympic Winter Games.
- The blimp in the background has the Soap logo on it in the Dreamcast and GameCube versions, but in the 2012 version the blimp reads 'speed' instead, most likely because of licensing issues.
Music
Name | Artist | Length | Music Track |
---|---|---|---|
Vengence Is Mine ...for Radical Highway | Jun Senoue | 2:32 |
Sonic Adventure 2 Radical Highway Mission 3 A Rank
Videos
Playable characters | Sonic (Super Sonic) Tails Knuckles Amy* Shadow (Super Shadow) Rouge Eggman Big*^ Tikal* Chaos* Dark Chao Walker* Chao Walker* Metal Sonic* | |
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Non-playable characters | Chao (Dark Chao, Hero Chao, Chaos Chao) Gerald Maria President Secretary Sigma-Alpha 2 Animals (Bat, Bear, Boar, Cheetah, Condor, Dragon, Gorilla, Half Fish, Parrot, Peacock, Penguin, Phoenix, Rabbit, Raccoon, Seal, Sea Otter, Sheep, Skeleton Dog, Skunk, Tiger, Unicorn) | |
Stages | Hero | City Escape Wild Canyon Prison Lane Metal Harbor Green Forest Pumpkin Hill Mission Street Aquatic Mine Route 101 Hidden Base Pyramid Cave Death Chamber Eternal Engine Meteor Herd Crazy Gadget Final Rush |
Dark | Iron Gate Dry Lagoon Sand Ocean Radical Highway Egg Quarters Lost Colony Weapons Bed Security Hall White Jungle Route 280 Sky Rail Mad Space Cosmic Wall Final Chase | |
Misc. | Cannon's Core Green Hill | |
2P Stages | Downtown Race Grind Race Planet Quest Pool Quest Deck Race Pyramid Race | |
Enemies | G.U.N. | Blue Eagle Bomb Beetle Bomb Wing Gold Beetle Gun Beetle Gun Hawk Gun Hunter Gun Wing Hornet-3 Hornet-6 Hornet-9 Laser Hawk Laser Hornet Laser Hunter Mono Beetle Phoenix Rhino Cannon Rhino Jet Rhino Metal Rhino Spike Shield Hunter Sky Hawk Spark Beetle Spring Beetle |
Badniks | Buzz Bomber Chopper E-1000 Gola Unidus Kiki | |
Misc | Artificial Chaos (Artificial Chaos P-1, Artificial Chaos P-100, Cell, Float Type, Guard Type) Boo Boom Boo | |
Bosses | B-3x Hot Shot Biolizard Dr. Eggman Egg Golem F-6t Big Foot Finalhazard King Boom Boo Knuckles R-1/A Flying Dog Rouge Shadow Sonic Tails | |
Moves/Techniques | Amy Flash* Black Shield* Black Wave* Booming Missile* Bounce Attack Captive Light* Chaos Bind* Chaos Control Chaos Impact* Chaos Screw* Chaos Spear Chaos Strike* Charm Ray* Crazy Rush* Crouch Dark Finish* Dark Omochao* Dig Drill Claw Drill Drive Fire Somersault Glide Grind Step Grinding Hammer Punch* Heaven's Justice* Hell Bomber* Hip Drop* Hover Homing Attack Jump Dash Kick/Kick Attack Knuckle Spin* Laser Missile* Light Attack Light Speed Dash Lock-on Lock-On Missile Magic Hands Omochao Pick Power Flash* Power Laser* Propeller Punch Punch (Eggwalker) Punch/Punch Attack Rocket Launcher Rumble Launcher* Screw Kick Somersault Sonic Wind* Speed Up* Spin Jump Spin Dash Spiral Upper Storming Heart* Super Sonic Boost Swim Thunder Arrow* Time Stop* Volkan Cannon Wrath of Gaia* Zap Laser* | |
Gimmicks and obstacles | Ancient Ruin Ball Switch Bungie Vine Dash Panel Dynamite Egg Beetle Gravity Control Switch Green energy fluid Grind Rail GUN Military Truck High-speed warp tube Hint Box Hourglass Iron ball Jump Plate Laser field Missile Pipe Propeller Spring Pulley Rocket Safe Spikes Spinning drum Swing Bar Time Stop Switch Turtle Warp Hole Warp Wall Weight Wide spring | |
Objects | General | Balloon Chao Egg Chao Key Chaos Emerald Chaos Drive Container (Cage, Chao Container, Steel Container, Unbreakable Container, Wooden Container) Emblem Emerald Shard Goal Ring Item Box (Bomb, Extra Life, Health, Invincibility, Magnetic Barrier, Power Sneakers, Shield, Super Ring) Key Stone (Gate Key) Meteorite Outfit Point Marker Ring Snowboard |
Level Up Items | Air Necklace Air Shoes Ancient Light Bazooka Booster Bounce Bracelet Flame Ring Hammer Gloves Iron Boots Jet Engine Large Cannon Laser Blaster Light Speed Shoes Magic Gloves Mystic Melody Pick Nails Protective Armor Shovel Claw Sunglasses Treasure Scope | |
English voice actors | Ryan Drummond(Sonic) Connor Bringas(Tails) Scott Dreier(Knuckles/GUN Soldiers) Jennifer Douillard(Amy Rose) David Humphrey(Shadow the Hedgehog) Lani Minella(Rouge/Omochao) Deem Bristow(Doctor Eggman) Moriah Angeline(Maria Robotnik) Marc Biagi(Gerald/GUN Soldiers) Steve Broadie(President) Shelly Fox(Default menu voice) Jon St. John(Big) Elara Distler(Tikal) Tomoko Sasaki(Chao) | |
Japanese voice actors | Jun'ichi Kanemaru(Sonic) Kazuki Hayashi(Tails) Nobutoshi Canna(Knuckles) Taeko Kawata(Amy) Kōji Yusa(Shadow) Rumi Ochiai(Rouge) Chikao Ōtsuka(Eggman ) Etsuko Kozakura(Omochao) Yuri Shiratori(Maria) Kinryū Arimoto(President) Shun Yashiro(Big) Shelly Fox(Default menu voice) Tomoko Sasaki(Chao) | |
Music | Songs | A Ghost's Pumpkin Soup Believe In Myself Deeper Dive into the Mellow E.G.G.M.A.N. Escape from the City Fly in the Freedom For True Story It Doesn't Matter Kick the Rock! Live and Learn My Sweet Passion Rhythm And Balance Space Trip Steps Supporting Me The Supernatural Throw It All Away Unknown from M.E. Vengeance is Mine |
Albums | Multi-Dimensional Sonic Adventure 2 Original Sound Track Sonic Adventure 2 Vocal Collection: Cuts Unleashed Sonic Adventure 2 Official Soundtrack Sonic Adventure 2 Battle - Sampler Sonic Adventure 2 Original Soundtrack 20th Anniversary Edition Passion & Pride: Anthems with Attitude from the Sonic Adventure Era | |
Other | Angel Island Auto Running Black Market Central City Chao Adventure^ Chao Adventure 2^ Chao Garden (Dark, Hero, Neutral) Chao in Space Chao Kindergarten Chao Machine Chao Stadium Chao Transporter^ Chao World Corkscrew loop Cyclone Eclipse Cannon Eggman Bombom Eggwalker Emerald Radar Fake Emerald Gerald Robotnik's diary Health Gauge Hi-Speed Shoes Kart Race Prison Island Project Shadow Rank Shuttle loop Space Colony ARK Station Square Teleporter Totem Pole Winding Tunnel *Appears or is playable only in the 2P mode |
Hero
Name: Metal Harbor
Character: Sonic
Upgrade: Light Shoes
A Ranks
1st Mission: 20000
2nd Mission: 1:10
3rd Mission: 0:50
4th Mission: 18000
5th Mission: 18000
Missions
Sonic Adventure 2 Radical Highway Song
1st Mission - Escape from the military base!
Start To Checkpoint 1
This is pretty easy to get to. Simply go through the stage and you'll end up there in no time. After you hit the second blue and black ramp, you land on platform and have a choice. Take the top route which involves home attacking enemies, or the bottom route, which takes you some springs and keeps you on the normal path. If you take the higher route, you will find more enemies to home attack and can completely bypass checkpoint 1.
Taking the normal route, you will run into a few springs and make it to checkpoint 1 with no problem at all.
If you take the high route and bypass checkpoint 1, you will follow rings and land where you would've, had you taken the regular route (just made it there a bit faster and with more rings and points).
Checkpoint 1 To Checkpoint 2
You should be on a platform now with a bunch of Beetle enemies in front of you. Just do the homing attack through them to make it onto the ship. From there, simply hit the speed boosters to make it across the deck as quick as possible. This will lead to another group of rings. Light dash your way through them and you should run into checkpoint 2 easy.
Checkpoint 2 To Checkpoint 3
Continue running through the stage. You should come to a half loop that takes you into a set of springs. Bounce off and keep running. You should run into a structure in which you must somersault underneath. Then you will take a pulley up, run a bit further and do the same thing. Then you will have a loop to run through. After coming out of it, you will have yet another structure to somersault under. But rather than catch a pulley on this one, you hit a speed booster that will send you forward towards four Beetle enemies that you must home attack. From there you will reach your third and final checkpoint.
Checkpoint 3 To Goal
After the third checkpoint, you will catch a rocket over to the lift off platform. When you land on the lift off platform, you have 15 seconds to make it up to the top and get on the rocket. This is a lot easier than it seems. Just run through the structure following the path. Hit the speed boosters to help out. Hit the spring at the end and land on the rocket ship.
There is also an alternative route on the rocket ship. Rather than hit the spring and grab hold of the handle, go past the spring and you should find Beetle enemies. Do a homing attack through them, then land on another platform and hit the booster. This should send up up the ramp and into rings, which you must light dash through. This will take you to a spring which will lead you to another spring, and onto the rocket.
Sonic will drop off the ship and into some other structure. Here he is on his board once again. It is hard to control him in the tunnel, but you can pick up a few ring capsules and even a extra life. When you come out, you go through a loop, then hit a jump to land right in the goal.
2nd Mission - Collect 100 rings!
You should be able to collect 100 rings in this stage fairly easily. At the beginning before checkpoint 1, rather than take the lower route, take the higher route so you can do the light dash through the rings. Also make sure to collect any rings you see. You should get 100 rings before checkpoint 3.
3rd Mission - Find the lost Chao!
Work your way through the stage until your on the ship. Rather than go through the ship and continue on. Stop near the building on the ship and look to your left. You should find a few garage type areas there. Two large ones on the side, a smaller one in the middle with one on top of it. The one on top has an ancient shrine in it. Bounce up there and get inside. Play the Mystic Melody.
This should make a platform right in front of the garage your in. Step onto it and jump on the roof to the right. This will lead you to another platform. You may have to bounce to get on it. Then continue working your way up until you reacha permanent structure in the water. This is where you will find the lost Chao.
4th Mission - Reach the goal within 2 minutes 0 seconds!
This may seem challenging, but it is rather simple. Take the quicker route at the beginning with the rings. Make sure you don't stop to mess around. Also when in the tunnel towards the end, don't push the Analog to much or you'll end up hitting walls which slow you down majorly.
5th Mission - Clear Hard mode!
Start To Checkpoint 1
When you reach the area in which you can take the high route (passing the checkpoint) or the low route, you'll notice that the enemies at the begging section have disappeared. They will appear if you get near them. After them, you'll see a Beetle dropping bombs, home attack him and then continue on through the next few Beetle's, then hit the final Beetle who is also moving and dropping bombs. The ring line is a bit different also.
Checkpoint 1 To Checkpoint 2
When you make it to the next platform and must do the homing attack, you will notice it is in a different pattern. Rather than going straight ahead, you take out all enemies. You should also hit the Golden Beetle this way without even trying.
When your on the ship, be careful when hitting the boosters. There are now the spinning spiked ball enemies on board. There are a few, so go around them, then make your way to the end and light dash to the next checkpoint.
Checkpoint 2 To Checkpoint 3
You should be able to make it to the pulleys without noticing much difference (except the one corner without the ring trail). When you reach the first pulley, there will be a big flying robot in front of it, just home attack it and continue on. When you reach the top of the second pulley, you will find another, simply destroy it.
When on your way to checkpoint 3, the structure that you must somersault under with the boosters behind it is now guarded also. Destroy the robot and continue on. This time when you home attack the enemies, they are a bit farther apart. You should be able to make it with no problem though.
Checkpoint 3 To Goal
After you pass the checkpoint, you will notice there is no rocket to take you to the lift off pad. Rather you get near the edge and will see a Beetle enemy appear. You must now home attack him and more will continue to appear, leading you across. There is one big robot on the lift off pad, but you can quickly run underneath him. When you drop to the point where you board through the tunnel, it may delay before breaking the gray part open. And Sonic may end up backwards occasionally. This can be annoying and slow you down. The best solution is to usually push forward when the gray section busts open.
Chao Box Locations
Chao Box 1
After the loop, you should go off a ramp and land on a platform. Rather than drop down and continue on, you should see a beetle enemy floating. Do a homing attack into him and the one behind him. You shoud now land on the upper level platform. From there you should see more of the same type of enemies. Do homing attacks to each one. You should now end up in front of a row of rings, and see another beetle enemy to your right. Go after the beetle enemy and do a homing attack into him and keep pushing right. You should land on a cylinder which has a Chao Box on top of it!
Chao Box 2
After you land on the ship and go down about 3/4 of the way, you should see a few garages on your left. In the middle one is the second Chao Box.
Chao Box 3
Before the last checkpoint, and right before you take the rocket over to the platform in which the rocket ship is, you should see a Chao Box near the checkpoint. It is to the right of it.
Dark
Name: Radical Highway
Character: Shadow
Upgrade: Flame Ring
A Ranks
1st Mission: 14000
2nd Mission: 1:20
3rd Mission: 2:30
4th Mission: 14000
5th Mission: 16000
Missions
1st Mission - Break through the besieging military!
Start To Checkpoint 1
After grinding down the bridge support, take the springs up. Once up on the top portion of the highway, be carful of jets bombing the area. Dodge their bombs and work your way onwards. After going through the tunnel, you will hit some springs and bounce up to an enemy. Behind this enemy is a set of boxes, and a pulley to the right. Take the pulley up, then destroy the next robot. Afterwards, go up the springs and follow the highway. You will find a robot in front of another pulley, destroy it, then take the pulley up. Catch a ride on the rocket and you should drop down in front of the first checkpoint.
Checkpoint 1 To Checkpoint 2
Somersault underneath the spinning lift object. Race down the highway and come out of the loop and hit the springs. These springs will take you down to a lower portion of the highway. Once your out, you'll bounce up to a higher road. From here you continue on. Be careful because of the jets bombing.
Somersault under the black spinning object, then home attack across the Beetles. Once on the other side, be careful of the jets again. They will bomb the highway and a piece will fall down. Be sure to jump over this gap and continue on.
After making it past this area, you will continue downhill. You can hit the ramp and catch a pole to swing on, or you can simply skip it. Either way, you'll eventually end up on a higher platform with two robots. You can destroy the metal boxes to the right and take the spring up. Or you can go to the left, hit the spring, then catch the pulley up. Afterwards, take the rocket and you'll land in front of the toll booths. Be careful of the bombarding of the place by the jets, then run through the second checkpoint.
Checkpoint 2 To Checkpoint 3
This next section is somewhat different. There are a few different ways you can take after coming out of the loops. You can hit the ramp and go up high, or miss it and stay low. Either way you come out to the same area eventually.
Taking the high route is probably the quickest and easiest. This also leads you to the Golden Beetle and lost Chao (in the 3rd Mission). The low route forces you to float across a large gap. So if you miss the ramps and see a large gap you can't make it across, jump on in. You'll float here. Work your way across and somersault through the spinning objects. Afterwards you must jump onto a platform and then home attack the two Beetle enemies to get across. Be careful of the large jet firing at you though, it is very dangerous.
After you make it across, whatever way you went, you'll reach another object to somersault under. You can choose from this point to jump to the highway to the right side, or keep on the main highway. They both lead to checkpoint 3, and almost the same time. I believe the one on the right is a bit quicker though. Anyways, you should reach checkpoint 3 by now.
Checkpoint 3 To Goal
First you'll run through a tunnel, then somersault under another spinning object. Afterwards you hit a loop, then catch a pole. You can drop off the pole if you wish and take the black lifts across. I recomment the poles myself, they are much quicker and safer.
After making it across, you will reach a robot and a few wooden boxes (unless you took the poles, you'll end up at the next platform). Destroy the robot and bust the boxes open, you should find a spring. Take it up and continue on down the highway. The rest of this section is pretty much hold forward and go. After coming out of the spiral, you'll face one more robot before the goal. Destroy it and you've made it!
2nd Mission - Collect 100 rings!
After grinding down the bridge support at the beginning, collect the rings right before the springs. Afterwards, bounce up, then collect the rings past the toll booth type area. Continue on and and collect the rings throughout the highway. Make sure to keep down the center of the highway to collect the double rows of rings. Once you reach the area where you bounce off a bunch of springs, you should hit the ring capsule at the bottom, giving you over 100 rings.
3rd Mission - Find the lost Chao!
This seems to be the hardest Chao to find for some people. It is actually rather simple. After the second checkpoint, you will go through two loops. After passing through the loops, you will continue down a hill. You should see two ramps. Jump off either one. The first takes you to a higher highway. The second catches a pole and you can swing up to the higher highway. Once up on the high route, continue forward. Destroy the robot and jump on the pole near the end. You should be able to swing over onto the black lifts. Once on the lifts, you must home attack the Beetle enemies across a gap. Be careful of the first, as it is of electric variety.
Once across, destroy the robot that drops in front of the springs, then take them up. You should bounce up and see a Golden Beetle enemy. Home attack it and land on the bridge support tower. Now, go to the right (or left), and stand on the platform. Normally you would grind down the front suspension. This time you will turn around and go backwards. Grind down the suspension and land on the next support tower. Once you are on it, you will find the ancient shrine in the center. Play the Mystic Melody and follow the platforms across to the Chao.
4th Mission - Reach the goal within 3 minutes 0 seconds!
This is another section people have the most problems with. The main reason being that they can't finish the stage within 3 minutes. It is very challenging. And even more difficult to rack up points while doing so. If you grind down a rail, crouch. This will allow you to pick up speed. Try spin dashing also, this can be very effective. See any rings, light dash through them. Good luck, you'll need it.
Start To Checkpoint 1
After you grind down the suspension, you'll meet up with two robots on the sides of the springs. There is another robot up at the toll booth once you bounce up. The best thing here is to home attack one robot, then the next, home into the spring, then home into the third robot up top. This will rack you up a few points.
Next up is the downhill run, then the loop. It is best to spin dash down the hill for plenty of speed. As you go through the loop, make sure you are running, not rolling if you did a spin dash. This is because of a ramp now located just after the loop. Hit the ramp and jump for a easy 200.
After you come out of the tunnel, you'll come to an area with a robot, and three Beetles to the right. There is no pulley this time around, so your stuck going up the Beetles, or jumping up the boxes. Best take the Beetles, quicker, and you score more points. You'll find a sheild robot in front of the pulley that leads to the rocket. Somersault to destroy it, then use the pulley. Take the rocket and you'll drop down in front of the first checkpoint.
Checkpoint 1 To Checkpoint 2
After going through the first loop, you'll find your next difference in this stage. Rather than three springs, there is now one spring. Hit it and bounce down the shaft and out the other side. Once you reach the next area, you'll find a robot behind a box. Destroy him, and then move forward, only to find a buddy of his drop down. Take him out also to get a few more points.
After going under the black spinning object, you'll find one Beetle enemy with an electric field around him. Wait till it drops it, then home attack it. You'll notice another pop up behind him. Continue through the Beetles until you reach the other side.
The next area is pretty much the same. Work your way up to the next rocket. Here is where you will find the only notable difference. There is now a robot in front of the next rocket. Be careful when taking the pulley (or spring) up, as this robot is quick to attack. Take the rocket across and drop down in front of the next checkpoint.
Checkpoint 2 To Checkpoint 3
This next area is pretty straight forward and the same as normal. Except after the loop, you must hit one of the ramps and take the high route. The low route does not work. You can't float across this time, rather you just drop like a rock. After you get past the first robot on the high route, hit the pole and jump to the black lifts. Be careful as there are less lifts now, and you may miss them. Make it across and you should be fine until the next checkpoint.
Checkpoint 3 To Goal
After checkpoint 3, you go through a tunnel, then come out and go into a loop. After the loop, you would normally hit a spring and bounce up onto poles. But since this is Hard mode, things have to be more complicated. Now you must first jump onto the black lifts and take them up. Once up there, destroy the two shield robots, then the boxes behind them. Hit the spring and bounce up to find another robot. Destroy it and run down the highway. When you reach the toll booths, right before the goal, there will now be three robots and one Beetle enemy waiting for you. Just use the homing attack on them to pick up a few extra points, then rush to the goal.
Chao Box Locations
Chao Box 1
This box is pretty easy to find. Go through the level until you reach the first loop. Once you go through the loop, you will go through a tunnel. Once out of the tunnel, you will hit a set of speed boosters and launch across the gap. Kill the robot in your way, and go to your left past the wooden boxes. The Chao Box is tucked away off to the side here.
Chao Box 2
After the first checkpoint, continue on until you reach the area with all the springs after the loop. After the springs bounce you down, continue on around the stage. Follow the main road and you should soon reach a area where you must home attack across a few beetles. As you go across, you should easily see the Chao Box.
Chao Box 3
This Chao Box is a bit harder to get. After the second checkpoint, continue until you get past the long bridge with the various routes you could go. At the end, you should reach a area with two roads. One you can jump to, another you must go under the rolling object. The road piece next to the rolling object should have a few boxes on it. Tucked away behind them is the last Chao Box.