Neverwinter Nights 2 Best Mods
Posted : admin On 14.09.2019Baldur's Gate: Reloaded is a fan-made tribute to and complete remake of Baldur's Gate (1998), orginally developed by BioWare and published by Interplay Enterainment, for Neverwinter Nights 2. View mod page.
A Brief Word About Mods
Neverwinter Nights 2 features a large and immersive original campaign, though the game has been criticised in various ways by fans of the first title. As the original title, you can expand that campaign by downloading modules (or mods); these add to or modify various in-game features and at times include an all-new story suited to single player mode.
Obsidian never released official 'Neverwinter Nights 2' mods for the game – i.e. Mysteries of Westgate was sold as an expansion rather than a premium module – but the modding community remained active in developing and publishing additional content, some of which almost to professional levels.
This article lists some of those Neverwinter Nights 2 mods, rated in the hall of fame of the ‘Neverwinter Nights’ vault (accurate as of date of publication); the article does not review those modules but simply provides a description on content. Continue reading to make the choice of which one to download.
Planescape: The Shaper of Dreams
This single player module was recently released by Feline Fuelled Games, a German group of enthusiasts who dedicate their time to building mods for CRPG titles. It includes an all-new original campaign spanning about eight hours of gameplay. The module has been commended by the community for its voice acting, professional presentation and narrative structure, which will see your character travel through various planes in the world of Faerun. Please note that the second chapter of the module is still being translated into English, but the first is fully playable: the module is very high quality and should not have been omitted from the article.
Neverwinter Nights 2 Mods
Harp and Chrysanthemum
Here is another single player campaign featuring two known organisations in Faerun, the good natured Harpers and the evil Zhentarim, together with a variety of political and religious conflict in what is a largely story-driven module. Essentially it is a low-magic world, with a few puzzles and new quests. The module is polished and professional enough though, and has won a number of community awards: download and try it for four to eight hours of an immersive experience.
The Subtlety of Thay: Chapter 1 and 2
Ah magic, the very pillar of any fantasy realm right? At least by my opinion (or outright bias). The Subtlety of Thay is a high-action, high-magic world which will see you at the heart of a conflict between the cut-throat red-wizards of Thay and the autocratic kingdom of Aglarond (under the Simbul’s rule). There are two parts to this module, the second much more refined and clean of bugs though both belonging to the hall of fame. Recommended if you like lots of new items to your game and explorable areas filled with combat encounters.
Trial and Terror
The basic premise here is the Trial of Terror, which is a trial undertaken by yourself and another three players, involving lots of traps, puzzles and the like. This is strictly a multiplayer module and it is aimed at epic-level characters (level 25) with a level-cap at level thirty. You and your fellows can stock-up at the Oasis area, which features various traders and caravaners. Highly action-oriented with a medium emphasis on role-play; if you like a style leaning towards hack-an-slash download this huge world, as far as Neverwinter Nights 2 mods go.
The Maimed God’s Saga
A restricted-class campaign based around the God Tyr, for non-evil aligned clerics with emphasis on Role-playing and a low-magic/ low-power setting. really is role-play heavy and the items included are not overly powerful; you must find ways which are consistent with your cleric to defeat foes and opponents, although even combat encounters aren’t frequent. You might ask “Well, what is there to play for?' Naturally Role-players will enjoy the ambience, new locations, story and original soundtrack added here, so there is everything to play for. Download this module here.
For more modules look at the list of top rated modules on the Neverwinter Nights Vault
I’ve been craving a good RPG — specifically D&D, and something set in the Forgotten Realms. After much debate, I settled on NWN2. (I can’t do BGII again. I’ve played it to death.)
I know my D&D, and I know the Realms, but I have some questions before I go down the rabbit hole:
Character limit: How many of my own created PCs can I have in my party in Neverwinter Nights 2? From my Googling, it looks like 4. Is that right? And if so, can I increase it to 5+ with a mod?
Best Mods For Neverwinter Nights 2
Graphic mods: Jester rounded up some “essential mods” here, with emphasis on graphic mods. Would you add anything to the list?
Character editor: I’m an old pen-and-paper player, and I like to have total control over my characters, even if it means sometimes bending the rules and taking a feat or spell I’m not technically allowed to have (the 2E books used to encourage players to bend the rules, so long as it wasn’t overpowered and it suited the character and campaign).
Is Vordan’s Hero Creator powerful enough to do that? Or should I look at an external editor for total control of my characters?
Modules: I like my D&D pretty dark and mature and close to the source material, like LotR or BGII. Can someone recommend modules in that vein? If modules get clownish or juvenile, I lose interest real fast — for example, if someone makes an adventure where I’m supposed to fuck a kobold, I’m gonna turn that off right away (there are some things that even I won't do for 20 gold pieces).
Lastly, what does it mean when Neverwinter Vault lists mod requirements, such as “OC” or “XP1”? Does that just mean Original Campaign, and Expansion Pack 1?